When it comes to your power bill, less power used by computers and equipment means more saving on the power bill every month. I’ll explain in this post how I built a couple personal servers that not only take much less power, but are 100% silent as a bonus feature — WITHOUT sacrificing performance.
Years ago in college I learned a very simple way to calculate subnets. I had since forgotten this method, but have recently been re-acquainted with it. This method uses the binary representation of the subnet mask to determine the number of hosts per subnet, in turn giving you the number of possible networks and host ranges.
It’s not often you need to find the nearest power of 2 while writing a script or program, but sometimes it’s needed when working with numbers. There are also many ways to find the nearest power of 2 which include static lists, loops, and math. In this post we’ll go over the mathematical approach using logarithms in various programming and scripting languages. The logarithm approach is the fastest and most scalable method. Continue reading this entry »
It seems there is often a lot of confusion when it comes to getting UnrealIRCd to link with your preferred services package, so I have put together some examples on helping you get everything put together.
Welcome to this blog!
Soon you will be able to find posts on technical things that mattered to us when we encounter them. Some will be boring, some you won’t care about, others might be entertaining.
So, check back often!